Apparently, the most encountered Sid Meier’s Civilization VI errors are Game Not Starting, the game simply won’t start for some players or they encounter a crash or error code at the startup, Crashes, especially random crashes throughout the game and Performance Issues that are making the game unplayable.Ĭivilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time. The new installment of the franchise also has some errors and glitches that players are currently complaining about on the Steam Dashboard of the game and on the 2K forums.
There's a note above it that reads 'IMPORTANT: DISABLING TEAM PULLDOWNS UNTIL DAY 0 PATCH' if you aren't sure.Sid Meier’s Civilization VI is now available on Steam, and by now the game has pretty good reviews, the average is Positiveand players are enjoying the game. The next entry in the Civilization franchise is published by 2K Games and is currently available only for Windows but with planned ports for OS X and Linux. Note that 'playerEntry.TeamPullDown:SetHide' appears other places in the file, but only one is set to true by default, so be sure to find that one.
Search for the line ' playerEntry.TeamPullDown:SetHide(true) ' and change its value to false.
Find the file a in your Civilization 6 install directory (it'll be in \Base\Assets\UI\FrontEnd\Multiplayer\) and open it in a text editor. Team multiplayer is easy to flip on, though. A 2K rep told us that this is "not a feature supported" by Civ 6, and recommends backing up any files you mod. Enable team multiplayerĪs Andy has written about in more detail, there is a way to enable team multiplayer in Civilization 6, even if Firaxis isn't ready to enable it officially. Find the line that reads ' AutoUnitCycle 1', change the 1 to a 0, and save. The file you're looking for is UserOptions.txt, which you should be able to find in Documents\My Games\Sid Meier's Civilization VI. The option to turn off unit cycling did make it into the options file, but apparently not into the actual menu. Unit cycling-which automatically swaps focus to the next available unit-drives me pretty nuts in wartime, so I was happy to see Reddit user Miramosa's tweak. I haphazardly set all the fonts to size 24 or higher and the result wasn't exactly attractive, as expected. Open the file with a text editor to start mucking with it, but save a backup first. Settings for fonts and their sizes are stored in Civ6_FontStyles_EFIGS.xml, which you'll find in \Base\Assets\UI\Fonts. Just change the number to 2 to get around the map faster. Open a (in the folder \Base\Assets\UI) and search for the variable local PAN_SPEED.
For more on how to muck with the controls, check out Xacius's comprehensive post. Now find the ' DefaultKeyUpHandler' function and make the same change, save the file and try it out. If( uiKey = Keys.VK_LEFT or uiKey = Keys.A ) then If( uiKey = Keys.VK_DOWN or uiKey = Keys.S ) then If( uiKey = Keys.VK_RIGHT or uiKey = Keys.D ) then If( uiKey = Keys.VK_UP or uiKey = Keys.W ) then Here's how the 'if' statements should look when you've edited them: To add WASD control, we just need to tell it to also check if the WASD keys are pressed. You'll see four if/then statements which handle input from the arrow keys: Keys.VK_UP, Keys.VK_RIGHT, Keys.VK_DOWN, Keys.VK_LEFT. Search for ' DefaultKeyDownHandler' to find the function we want to edit. Now navigate to Civ 6's UI directory (\Base\Assets\UI) and open the file a with a text editor (WordPad works fine). First, unbind W and A in the settings so you don't accidentally attack when you mean to move the camera. Reddit user Xacius has the details on this tweak.
Rename logos.bk2 to something else, and then either make a copy of WipeRight.bik and rename it logos.bk2 to replace the logos with a brief pattern, or (even better) download this blank bik video and use it instead. Instead, we have to replace it with a blank video. Unfortunately, just deleting logos.bk2 will cause Civ 6 to hang while loading. Navigate to \Base\Platforms\Windows\Movies in the Civilization 6 install directory-see the fix above if you don't know where to look, or right click on the game in your Steam library, then select Properties > Local Files > Browse Local Files. The trick comes from Reddit account Civ6LogoSkip, which is a very specific account to have, but a very useful one to us. It's easy to disable the main intro video-it's in the options menu, under 'Application'-but also getting rid of the logo splash screens is slightly trickier.